![]() Impractical, hard to pull off, replicable by anything with radar and much easier to do if you have a missile. Join my bug report if you want ( ) maybe Gaijin will actually do something to benefit the health of the game instead of just trying to leech money out of people with false promises. Once they'll fix that and make that you can intercept missiles with proxy shells, OTOMATIC is going to be the only vehicle capable of providing long range active protection against ATGMs. Bug report with lots of users affected and admit replies and 8 months later they still haven't fixed it. The OTOMATIC is equipped with a SMA VPS-A05 search radar and a SMA VPS-A06 tracking radar both radars are located on the top of the turret, with the SMA VPS-A05 being mounted on an arm at the rear, and the SMA VPS-A06 being mounted further forwards on the left hand side of the turret roof. Lets not forget either that the IRST isn't even tied to the radar mast but they refuse to implement the ability to use IRST with the mast stowed. mow,mod,OTOMATIC,OTOMainAnti-aircraftTankforInterceptandComb.,Coating, model, Assault Squad, war man, tank world, war thunder, armored warfare. Look at the Sidam Mistral missile tip visual bug thats been in game for 2+ years. ![]() I think Gaijin just refuses to address problems in favor of pushing out whatever they can to suck up more revenue. I have a bug report in with no response and I found another bug report where the admin literally just labeled it "Not a bug" with no clarification and closed the report. ![]() General info Compared to most IFVs found in the game, the Strf 9040C is a lot different to its peers. It very literally says in the War Thunder wiki on both the Otomatic and the VPS-A06 that it should be able to track targets in a 180 degree (one words it +/-90) arc. The Strf 9040C is a Swedish IFV capable of firing modern shells at a devastating rate, effectively dealing with any type of opponent it faces, resulting in a valuable support vehicle. About 20 degrees ahead of target with IRST and it loses lock, regardless of speed, distance, angle of attack. About 15 degrees ahead of target with radar and it loses lock, regardless of speed, distance, angle of attack. I know exactly what you're talking about. Modern tanks have had automatic lead since at least the 90s if you lase someone your tank automatically adjusts the barrel to lead the shot for you, letting you keep your crosshair on target. Essentially it would fire several rounds at different angles such that, with its rate of fire, up to 8 rounds would land at the same time… after firing it was suppose to move to a new shooting position, meanwhile its target area would be saturated with 8 simultaneous impacts making the enemy think it was an entire artillery or mortar group firing.I'm pretty sure it's older than Danger Zone because I noticed it almost a full year ago. This was also supposed to serve as Rapid fire artillery, able to do solo area bombardments. The truth is, using its time delay fuses, it SHOULD be able to range an open topped vehicle then fire with the shell exploding above it, detonating anywhere within 100′ would be crew kill and equipment damage for open top/open back vehicles. DART: guided projectile for anti-aircraft manoeuvring targets. The OTO Main Anti-aircraft Tank for Intercept and Combat (shortened to OTOMATIC) is a rank VII Italian self-propelled anti-aircraft gun with a battle rating of 10.7 (AB/RB/SB). SAPOM: 6.35 kg (0.46 kg HE), range 16 km (SAPOMER: 20 km) semi-armoured piercing. PFF: anti-missile projectile, with proximity fuze and tungsten balls embedded in the shell for defined fragmentation effect. For example it uses a HE round for shore bombardment that can either be contact fused or ground proxi fused. It has FAR more rounds the the game has or uses. OTO Melara 76 mm is Navel Artillery for for short-range anti-missile point defence, anti-aircraft, anti-surface, and ground support.
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